Nahuel Rocchetti
C# Developer (ASP.NET Backend, networking and game development)
About Me
My name is Nahuel, I'm a programmer from Argentina focused on developing with C# and C++ with a strong background in game development, reverse engineering and networking.
I'm mostly known for developing patches and tools for games like The Sims 2 and Dead Rising 2: Off The Record, reverse engineering engine behavior to fix bugs, extend functionality and improve performance.
More recently I've worked on All City Network - an MMO Multiplayer mod for Bomb Rush Cyberfunk, a game developed in the Unity Engine.
I'm currently expanding into full-stack web development, working on an ASP.NET backend for auth and player count for All City Network, with a Vue frontend. This portfolio was made using Vue.
Nowadays I'm learning Godot and fullstack development with Vue and ASP.NET.
Check out the Showcase and Blog sections of the page to see some of my projects and technical dives!
Skills
- C#, C++, ASP.NET Core
- Networking (real-time client-server)
- TypeScript and JavaScript
Tech
- Unity and Godot for game development
- Vue, Vuetify, Vite and ASP.NET for web apps
- Git for version control
- GitHub Actions (CI/CD)
- Automated builds and testing