Nahuel_
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Technical deep dives into what I've worked on.

Compute Shaders for character customization
Mon Apr 13 2026
Writing a custom morphing pipeline in Blender and Godot, in order to increase body shape customization possibilities.
C#
GLSL
Godot
Shaders
Writing a custom C# scheduler and serializer
Sun Apr 12 2026
Solving the problem of saving and loading coroutine state in C#, in an elegant, engine-agnostic way.
C#
Godot
By Lazy Duchess. Made with Vuetify.